MobileCrunch |
- Kickstarter: The Flow Is A Capacitive Paintbrush, Kind Of
- Is Verizon Cancelling The Droid Bionic?
- Apple Releases iOS 4.3.2 (4.2.7 for Verizon) for iPhones, iPads, and iPod Touches
- Musings on the Mobile Web: Commerce, Apps, and More
- Guinness World Records Launches An iOS Game, Will Print Highscores In The Book
- More leaks: BlackBerry Touch (Monaco) and BlackBerry Bold Touch (Dakota) TV Commercials Leaked
- Verizon Drops The “Can You Hear Me Now?” Guy
Kickstarter: The Flow Is A Capacitive Paintbrush, Kind Of Posted: 14 Apr 2011 02:11 PM PDT The secret to liking the Flow is knowing what you’re getting. Art on the iPad or other capacitive devices can be difficult due to the fact that interaction with it doesn’t really feel like drawing or painting. You can finger-paint, basically, or use a stylus to draw, and either way there’s a disconnect. The Flow isn’t going to change that, but it does provide a way for you to actually use a paintbrush on a touchscreen, more or less the way a paintbrush is supposed to work. It’s basically a bunch of current-carrying fibers mixed in with normal brush bristles, allowing the brush to register on any capacitive touchscreen, be it Apple, Android, HP, or what have you. The trouble with this approach is simply that touchscreen software usually just reduces touches to points or circles; it’s not registering a hundred tiny fibers, or even the irregular aggregate brush shape, any more than it’s registering your fingerprint when you touch it normally. Furthermore, capacitive screens are digital and don’t register pressure, so you can’t make a “light” stroke. It’s just taking the shape of the brush and estimating a shape out of it — so technically speaking, it’s not much better than a stylus or finger. So what’s the point? Well, it’s amazing how much more naturally things can be done when you’re using tools familiar to you. The Flow will probably make for better iPad paintings (for what it’s worth) simply because it’s a more natural way to paint. And it’s forward-compatible with screens and apps that will actually use complex shape detection, since it’s such a basic device. They’re looking for $10,000 to fund the project over at Kickstarter. If you think this is a good idea (and don’t feel like putting your own together), drop a few bucks in the jar. |
Is Verizon Cancelling The Droid Bionic? Posted: 14 Apr 2011 12:17 PM PDT Remember the Droid Bionic? That 4.3″ Android LTE Superphone for Verizon that Motorola was going all gaga over back at CES? Yeah.. uh, about that: it might not be happening after all.
Normally, we take hefty claims posted on Internet forums the same way we take anything yelled at us while strollin’ down the Mission in San Francisco: we say “Okie doke, crazy person”, and continue on with our day. Some folks, though, are exceptions. One of these people is HowardForums’ wnrussell, who has inexplicably managed to snag shots of unreleased devices time and time again. When he starts talking about unreleased goods, we tend to listen. Here’s what he had to say about the status of the Droid Bionic:
So, the bad news: it sounds like the Bionic might have gotten canned. The good news: the phone that is purportedly replacing it, the Targa, looks to be just as good, if not better. Anyone out there who had their heart super set on the Bionic that won’t be satisfied by the Targa? |
Apple Releases iOS 4.3.2 (4.2.7 for Verizon) for iPhones, iPads, and iPod Touches Posted: 14 Apr 2011 10:28 AM PDT iOS Updates! Get your fresh iOS updates here! It’s only been about 3 weeks since Apple released iOS 4.3.1, but it’s time for another trip to your local Updatery. The AT&T models are all being updated to iOS 4.3.2, while Verizon models are gettin’ bumped to v4.2.7. Stuck at work, but you forgot your iPhone cable at home? Don’t sweat it too much — the only changes, as far as Apple’s saying, are minor bug fixes (frozen Facetime calls, spotty 3G connectivity on the 3G/WiFi iPads) and security patches. |
Musings on the Mobile Web: Commerce, Apps, and More Posted: 14 Apr 2011 10:00 AM PDT Ever since I started contributing to the TechCrunch empire, my inbox has received a pretty steady stream of pitches for new (and not-so-new) products and services. Some of them merit a post, but the overwhelming majority of these emails are skimmed and then deleted. Sometimes, though, I’ll engage the sender in a discussion about the product or service they’re pitching, asking about details excluded from the pitch. A couple such discussions have taken place lately, and they’re sufficiently similar that they got me thinking about the bigger picture. I get regular updates about new mobile websites from major brand names. Most of these sites are powered by Usablenet and the announcements themselves are comparatively uninteresting. But the most recent email from Usablenet claims that they’re the power behind the mobile web’s fastest commerce sites. The salient paragraph from the email states
Note that the announcement only claims that these sites are the fastest in terms of load times, not that they’re actually making many mobile web-based sales. This raised a number of questions in my mind: are people actually buying stuff from mobile-optimized websites, and if so how does that compare to the volume of sales executed through dedicated mobile apps? After some back-and-forth, I got some interesting answers:
The third bullet point sounded a little disingenuous to me: how many of those mobile purchases were one-offs, like someone experimenting with buying a movie ticket through the Fandango app just because they could? This led to some additional back-and-forth, and the following data was proffered:
Obviously all of this is coming to me from a biased source: the marketing folks for Usablenet. But it’s still interesting to evaluate, and to know that people actually are using the mobile web more and more to buy goods and services. At the same time that I was exchanging emails with Usablenet’s PR rep, I was also pitched a story idea on behalf of Tim McLaughlin, President of interactive agency Siteworx, about their “plans to design the next generation of mobile-optimized websites specifically for iPad 2.” Normally, I immediately delete these kinds of pitches, but for some reason I responded to this one:
To my surprise, this initiated a very interesting discussion. One part of the attempted rebuttal to my comment was:
I replied:
The follow-up I received was considerably more thorough than I was expecting. I share it here in its entirety, because it’s a lot of good food for thought:
Certainly the mobile web is here to say. Apps are here to stay, too. There’s going to be a lot of change in the years ahead, as mobile Internet access continues to get easier and easier, while simultaneously the technologies powering our devices and sites get more and more sophisticated. I don’t have a clear takeaway from all of this, at this time, but I thought MobileCrunch readers would benefit from these discussions. Share your thoughts in the comments. |
Guinness World Records Launches An iOS Game, Will Print Highscores In The Book Posted: 14 Apr 2011 09:59 AM PDT When I was a lad, the Guinness Book Of World Records meant something. Kids at my school would battle to be the first into the library, kicking and clawing as they raced past the lame books — you know, the encyclopedias, almanacs, or other books meant for actual learning — to the little back-corner shelf where they kept the book. Screw knowledge — it was time to read about about the dude with the longest fingernails and chuckle at those two fat guys on the motorcycles. Alas, the name doesn’t seem to mean quite as much these days. At this point, Guinness will give out a World Record for just about anything. Longest line of people washing dishes? Alright. Most plastic bottles recycled in one hour? Sure!. Most people sanitizing their hands? Yep! (Seriously.) Watering things down a bit more, it looks like Guinness will be adding a few more weak ones: the highscores from an iOS game.. that they made… so that people could get into the book. The game, Guinness World Records: Gamers Edition Arcade, is a collection of 5 mini-games. To borrow their descriptions:
Come September 1st, 2011, the highest scores for each game will be announced and scribed into stone for people to celebrate until the end of time (or, at least, until the next year when Guinness either updates the scores or quietly lops them out of the book in hope that no one really notices). On the upside, we’re not talking about the main Guinness Book here — they’re going to be printed in a special Gamer’s Edition. Ready to take your stab at a record, but don’t want to grow out your fingernails or be stung by 2,400+ bees? Here’s the iTunes link. |
More leaks: BlackBerry Touch (Monaco) and BlackBerry Bold Touch (Dakota) TV Commercials Leaked Posted: 14 Apr 2011 09:05 AM PDT With the seemingly endless series of leaks that have been going on for the past few weeks, there’s really not much we don’t know* about RIM’s upcoming BlackBerry handsets. Photos? Leaked. Videos? leaked. Specs? Leaked. Now to round things out, even the TV commercials for two of the devices (the full-screen Touch and the hybrid touch/keyboard Bold Touch) have leaked. A heads up, before you click through: these commercials kind of suck. Both commercials were conjured up by N4BB. BlackBerry Touch Commercial: BlackBerry Bold Touch Commercial: 30 seconds of icons floating around a cityscape followed by a nigh-instant glance of the device? Guh. These commercials could be for pretty much any phone on the planet. Vagueness and ambiguity has been tried before, RIM — it doesn’t work in the phone world.
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Verizon Drops The “Can You Hear Me Now?” Guy Posted: 14 Apr 2011 08:41 AM PDT It’s the end of an era, folks. We’re moving from the “Time when Verizon ‘Can You Hear Me Now?’ jokes were a bit stale” era to the “Time when Verizon jokes weren’t even topical” era. The Verizon Guy — or as he’s known around Verizon, “Test Man” (or as he’s known around real life, Paul Marcarelli) — has been let go. According to Marcarelli (in an interview with the Atlantic), his 9 year stint ended back in September when ol’ red shot him an e-mail along the lines of “We’re going in a different direction”. Don’t sweat it, Paul: 9 years is a helluva run. That god-awful Toyota Highlander kid only got around 3 months! |
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